Quest:4. Interlude: Halros's Watch
4. Interlude: Halros's Watch | |
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Level | 85 |
Type | Session Play |
Repeatable | Yes |
Starts with | Gléowine's map |
Starts at | Nona's Cave |
Quest Group | Vol. III. Book 10 |
Quest Chain |
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Previous: Volume III, Book 9
Vol. III. Book 10: Snows of Wildermore
Vol. III. Interlude: The Grey Company
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Walkthrough & Notes |
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Rewards |
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Quest Text - version 1 | |
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Bestowal dialogueIf you completed Halros Should Stay: Your eye is drawn west across the map, beyond the borders of Rohan, and comes to rest upon the pastoral quiet of the Shire. You wonder what has become of Halros since he elected to remain behind and watch the borders of that land. BackgroundAs you study the contours of Gléowine's map, your mind is drawn to wonder what has befallen Halros in the weeks since he elected to remain behind, in the Shire. You have agreed to walk with Bounder Primstone on his rounds to Oatbarton today. Objective 1
Your mind travels far as you study the map, musing on the fate of Halros and the Shire. Clicking on the map again launches a session play as Halros in Greenfields.
Objective 2
Objective 3
Objective 4
It is getting late, and you are not yet at Oatbarton. Bounder Primstone wants to take a short rest.
Objective 4
It is getting late, and you are not yet at Oatbarton. Bounder Primstone wants to take a short rest.
Objective 5
You have walked with Bounder Primstone about halfway to Oatbarton, but you have heard the sound of wolves on the wind.
Objective 6
You have walked with Bounder Primstone about halfway to Oatbarton, but you have heard the sound of wolves on the wind.
Objective 7
You have arrived at the outskirts of Oatbarton with Bounder Primstone.
Objective 8
You have arrived at the outskirts of Oatbarton with Bounder Primstone.
Objective 9
Bill Ferny is on the outskirts of Oatbarton, and if you know him, the Man is up to no good.
Objective 10
Bounder Primstone is outside Oatbarton.
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Quest Text - version 2 | |
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Bestowal dialogueIf you completed Halros Should Go: Your eye is drawn west across the map, beyond the borders of Rohan, and comes to rest upon the rocky hills of Dunland. You wonder what has become of Halros and the Grey Company since you left them. BackgroundAs you study the contours of Gléowine's map, your mind is drawn to wonder what has befallen the Grey Company in the time since you left them. Prestadír has woken you for your turn at watch. You have five hours to spend until the dawn. Objective 1
Your mind travels far as you study the map, musing on the fate of Halros and the Grey Company. Clicking on the map again launches a session play as Halros in South Gravenwood.
Objective 2
Prestadír:
Objective 3
Prestadír has woken you for your turn at watch.
Objective 4
Did you see something move in the darkness?
Objective 4
You need to wake up your comrades before the attack!
Objective 5
Halbarad has instructions for you, and you should receive them quickly! The Falcon Clan attack is imminent! Halbarad:
Objective 6
Halbarad has instructions for you, and you should receive them quickly! The Falcon Clan attack is imminent!
Objective 7
Halbarad is waiting to speak with you following the attack by the Falcon Clan.
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